Pick a story
Choose the theme that best fits the room and the kind of rivalry you want.
MFAST turns real gatherings into live social games with private identities, challenges, voting and a final reveal. This page gives Hosts and players the full shared rules before anyone starts.
The Host prepares the experience; players only need their phone and either the shared link or game code.
Choose the theme that best fits the room and the kind of rivalry you want.
Set the event name and a private Host PIN. The game receives a unique code.
Choose player count, hidden roles, timing and challenges for the crowd.
Share the link or code. Everyone joins privately on their own phone.
Reveal identities, complete rounds, vote and reach the final result.
Both modes use the same roles and rules. Only the way the game advances changes.
The Host can join as a player. MFAST runs countdowns, rounds, voting and the final reveal. The Host Dashboard locks private information while Autopilot is active, but still provides Player Mode, Large Screen and End Game controls.
No automatic timer. The Host Dashboard opens and closes voting, advances rounds, resolves challenges and decides when the room is ready for the final reveal.
Every theme uses the same scoring engine; only the story names change. Points are finalised when the game ends.
For each round where your submitted vote identifies a hidden-role player. Maximum: 6 points.
A once-off survival bonus if you are still Active at the final reveal.
Hidden-role players earn this for each approved secret challenge. Maximum: 9 points.
An extra once-off bonus when a Mafia, Villain, Saboteur or Double Agent remains Active.
Bonus for a hidden-role player whose objectives are approved in all three rounds.
Each story renames the roles and special abilities, but these foundations apply across MFAST games.
Your role, character and secret challenge are for your eyes only until the game reveals them.
Follow the instruction on your phone. Hidden-role players complete secret objectives while the rest of the room observes and investigates.
If the game asks you to select someone, choose from the active players shown. Confirmed targets lock for that action.
During each voting window, active players get one submitted vote. Watch the countdown or wait for the Host to close voting.
The highest eligible total is resolved. A single isolated vote eliminates nobody; players tied on two or more highest votes may be resolved together.
Challenges are approved by the Host or confirmed through Autopilot. Unresolved challenges can fail when the round advances.
Where a theme includes protection, it blocks one normal gameplay elimination and is then consumed. It does not override a Host support decision.
Eliminated players stop voting and targeting but may keep following the live room and final reveal.
A player who joins after play begins enters according to the current round rules without exposing anyone else’s identity.
The Host may end and reveal at any point. Theme-specific wording and special abilities are explained inside that game’s Player Rules.
Go to mfast.co.za, enter the shared code and MFAST will open the correct game automatically.
You will see a clear not-found message. Check every letter and number, then ask the Host if it still fails.
MFAST will tell you it is finished instead of opening a dead player screen. Archived games must be resumed by the Host or Owner.
No app download. Create a game or use the code your Host shared.